v1.2.1 Updates
Seraph's Ascension Demo » Devlog
Version 1.2.1 fixes a few bugs, tweaks a couple of bits and tidies up chunks of code.
If anyone encounters any issues during the game please leave a comment on this page or email me directly at darkrealitygames@outlook.com.
- Bugs
- Fixed an issue where the 'Fire' element would remain permanently unlocked when re-spawning
- Tweaks
- Adjusted the positions of various UI elements so they scale based on screen size
- Adjusted the wording of some tutorials so they are understood easier
- Increased the Player's feet collider size to allow easier jumps off of platform edges
- Increased the spawn ratio of Health potions from 50% to 70%
- Enemy Changes
- Increased the size of all enemy weapon's hit boxes
- Decreased the Undead Warrior's health points from 80 to 65
- Decreased the Undead Warrior's attack points from 12 to 10
Known Bugs;
- Chests disappear when struck when playing at resolutions less than 1080p
- Potion sprites fail to appear when playing at a resolutions less than 1080p
Files
Seraph's Ascension Demo - Windows 90 MB
Version 4 Aug 20, 2019
Seraph's Ascension Demo - macOS 91 MB
Version 2 Aug 20, 2019
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Seraph's Ascension Demo
Status | Prototype |
Author | kadrean |
Genre | Platformer, Action |
Tags | 2D, Dark Fantasy, Pixel Art, Short, Singleplayer, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Demo Launched!Jul 21, 2019
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